Tips and Tricks

11:39 AM Friday, October 4, 2013

Pixel Art is a type of digital art that has been used in games for year and is sadly often unappreciated, the art of carefully place a dot of colour on the computer with care and meaning, each pixel you place must have a reason in being placed there. Take my word for it, pixel art is harder then it looks sure it can be done on some of the most simplest programs such as mspaint since the only tool you'll ever use in pixel art is the pencil/pen tool and by some artist standards not even the paint bucket tool is allowed, but it can be a paint in the butt if you have no idea of the guidelines and rules that come with pixel art, especially the colour harmony that must be used to make each colour work with each other. When I tried my hand at it right off the bat like an impulse I started without even thinking about research, my first piece of pixel art turned out to be... Less then satisfactory. After the abomination of my first piece I strayed away from the style for a bit but I eventually found myself drawn to the style again but this time I looked around and found a wonderful tutorial for beginners showing some techniques on shading which I may point out can be one of the more frustrating parts of pixel art for beginners since beginners have yet to develop their own style in pixel art.

The Tutorial --> http://www.deviantart.com/art/Pixel-Art-Tutorial-Basics-196016837

The tutorial is a little on the long side but there is a lot to say about pixel art shading and outlining, yes there is a specific way to outline your art in the way of the pixel and the uses of controlled anti-aliasing rather then having it on everything like most art programs will do automatically, in pixel art you have to pick and choose where the anti-aliasing will go and even then it will only be a smudge of it. Now about the other half of the tutorial, shading, there are many ways to shade but this tutorial will show you the four basic types of shading and an added bonus of the tutorial's creator way of shading. It also shows a isometric way of shading and as well a practices shading to show how thing should go down.

After reading this tutorial my next pixel art turned out a whole lot better then the first which will never see the surface of the internet but I can show the one created after the research, but i must say is still have much to learn before I can become anything recognizable.

 

Sound Desgin

7:16 PM Tuesday, October 1, 2013

In sound design production, it's comprised of many layers of sound to enhance the filming production's work. Lets start off with the foley, the foley is added after filming, recorded or added separately, foley creates the everyday normal sounds we hear in our day to day lives to the sounds of the nonexistent sound of alien creatures we see in those si-fi movies. The next layer is the ambient sound also called background noise, the sound in the background be it soft rain or music to set the mood, ambient noise, it gives the production more depth and more life like, as you can imagine in real life there is always some kind of sound going on in the background like the tick of your clock or the hum of your computer's fan, they something like natural sounds. Special sound effects (SFX) is yet another layer in the art of the sound design created on the computer, the special sound effects play side by side with the foley sometimes creating completely brand new sounds off the foley by intense tweaking and pitching. Of course, one of the biggest and loudest layers of sound in film is the dialogue, the string of words the keeps the story going the people say when their mouths move, most times the dialogue is recorded after all the actions are done, simply because when the lines that are said during the shooting become so muffled by all the other noises such as the squeak of the tripod the shouts of backstage people or an airplane flying low to the ground. All these various types of sound come together in the final product to create a film that had depth and life to it, like a picture, the more shades and tones added to the picture the more realistic it'll look.

Below is one of the biggest plot developing fight in Star Wars, a fight between Obi Wan and his former apprentice Anakin Skywalker. In this section the scenes switch from place to place near the volcano. Throughout the scenes special effects sounds of the swings of the lightsabers and the sounds they creating upon contact with something. the tense music playing in the background playing up the dramatic tension is the final part of the film. Along with the grunts and shout form the characters themselves showing they are indeed having an intensive battle if you couldn't see from just them moving back and forth exchanging blows to each other, with the sound of the bubbling lava and the dramatic wind blowing. All this to draw us to be tense on the edge of our seats glued to the screen tense.



Force to do a presentation this is the link
http://prezi.com/gotvyxsx6j-a/?utm_campaign=share&utm_medium=copy&rc=ex0share